European Project
SEAT, Work Package 4: |
|
The enclosed environment of the aircraft opts to cause both physiological and psychological discomfort and even stress to the passengers. Many airlines have realized the potential of the on-board entertainment in improvement of customers’ satisfaction level and opted for provision of different games going up to on board quiz show. However, this approach is based on preset concept what customer like and requires a homogeneous passenger group that has similar tastes and desires. At the same time research has shown that the first class passengers are less likely to opt for this type of entertainment than the economy ones. So how to develop a novel interactive entertainment system to address this high end of market contextually entertainment needs at different levels-individual, group and central is becoming a great challenge. Generally, from the passenger's participation point of view, the entertainment might be divided into two categories:
to address the passenger's personalized entertainment requirements. This project serves as work package 4 of the European project “Smart Technologies for Stress Free air Travel”. Through closely cooperate with the other ten partners, TU/e, as the WP4 leader, aims:
|